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Seacat's P O R T F O L I O

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Description

Team Fortress 2 is a first person shooter game that was developed and published by Valve software in 2007.
The game features two teams of mercenaries hired to duke it out over many useless pieces of land, or petty disputes.

Post-release Valve started working with the community to ship their custom levels and include them in the casual queue for anybody to try. Bringing them in front of one of the largest active communities for a multiplayer pc game to date.

I worked with Valve back in Summer of 2025 to help ship a map I worked on called "Demolition" and bring it to the casual queue.
This is on top of many other mapping projects I've worked on in the past. On this page are some of the major highlights of what I've done, along with some other miscellaneous examples.

Team Fortress 2

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The base game was developed by Valve Software

Maps

Demolition is a very small King of the hill map that takes place on an old fashioned oil rig. Players fight to capture the central control point and run out their timer. This map allows for quick rotation times and movement with a dynamic layout and small size.

I was brought on to direct the artpass and handle detailing.
This map was officially added to TF2 in the Summer 2025 update.

Demolition

Release date: May, 11th, 2025

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Click this button for more information about this custom level
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Steam Workshop Page

Video
Map trailer
When the world you know collapses, are you going to be the ones to piece it back together?

Cullday is a Payload map that takes place in a military research base. When you cause an experiment involving a proton collider to go wrong, it's up to you to reunite the bomb with the singularity before all of reality falls apart around you.

Cullday

Release date: (TBD)

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Cullday is currently in active development with a planned release sometime during early May.
Screenshots
I scream, you scream, we all scream for Ice cream!

Chilly Chamber is a King of the hill map set inside of an ice cream factory during a hot Summers day. Both teams fight to gain control over the factory by whatever means necessary.

Chilly Chamber

Release date: (TBD)

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Chilly Chamber is currently in active development with a planned release sometime during early May.
Screenshots
15 minutes left until doomsday, will you save the world? Or fail trying?

Hellsgate is an Invade Capture the Flag map set in a seaside town. Players collect candles from the truck in the center of the map and bring them to the enemy base. Three captures, you win, simple as that!

Hellsgate

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Click this button for more information about this custom level
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Release date: September, 7th, 2025

Steam Workshop Page

Azureworld is an asymetrical Player Destruction map set on the coast of a tropical island. Players play inside of a resort and battle for multi-coloured Leis which they deposit in either of two capture zones which alternate as the game goes on. 

This map features boostpads which can be used to propel players, giving them a boost in movement speed.

Azureworld

Release date: May, 11th, 2025

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Click this button for more information about this custom level
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Steam Workshop Page

Video
Walkthrough tour
Shoreblast is a tropical reskin of the map "Offblast" originally made for the Arena gamemode back in 2009. This version contains a multitude of changes including a bridge on the capture point that extends once it opens, and water surrounding the map letting players access the new beach area.

Shoreblast

Release date: May, 7th, 2025

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Click this button for more information about this custom level
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Steam Workshop Page

Firebrand is a VIP Escort map featuring a new type of VIP: the Mobster. He's armed, dangerous, and he's gonna steal a truck full of munitions.

Firebrand is a launch map for the custom TF2 VIP mode that released as a candidate for the 2025 Summer update.
I was brought on to direct and aid in creating the artpass.

Firebrand

Release date: May, 5th, 2025

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Click this button for more information about this custom level
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Steam Workshop Page

Video
VIP mode trailer
Cortex is a compact Player Destruction map set in a mad laboratory dungeon. Collect brains of your enemies in an attempt to satisfy the preserved twin brains in the center of the map, else risk losing your own to their madness.

I was brought on to do particle work and detail the brain dimension.

Cortex

Release date: September, 8th, 2024

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Click this button for more information about this custom level
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Steam Workshop Page

Leicoast is a Player Destruction map set in a coastal town. Collect leis off the bodies of your enemies and bring them to the moving boat in the center of the map to help take back your vacation destination.

I was brought on to aid in detailing and work on the art direction of the map.

Leicoast

Release date: May, 13th, 2024

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Click this button for more information about this custom level
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Steam Workshop Page

Vice is a symmetrical King of the hill map with an experimental layout and interactive environment that takes place in beautiful Miami. The Blu and the Red teams fight over control of a huge pile of money. This extends to in and around the nearby Seascape Hotel.

Vice

Release date: May, 5th, 2024

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Click this button for more information about this custom level
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Steam Workshop Page

Video
Environmental trailer
Marino is an Arena map that takes place in and around a mine in the middle of the Badlands. It goes for a Gravelpit style artpass with an interesting layout that provides lots of varying elevation and cover. As well as a gimmick that can dictate how you play the map with non respawning breakable boards.

Marino

Release date: April 22nd, 2024

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Click this button for more information about this custom level
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Steam Workshop Page

Miscellaneous projects

Map
Underpass is a map made for the community made Cops and Robbers gamemode that I was co-lead on. Once the project got shelved, so was this launch map.

Underpass takes place in the center of Vancouver Canada with players fighting over a huge overpass in the center of the map.
I still plan on reworking this map and releasing it at some point.

Underpass

Release date: (Shelved)

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Screenshots
Map
Seacat Subway is the temporary name for a currently unreleased detailing map I made for a map jam that I intend on using for a potential level sometime in the future.

It's set in an underground subway terminal with green and yellow accents.

Seacat Subway

Release date: (Shelved)

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Screenshots
Map
Slimy springs is a King of the hill map I made for a server's April fools map event. It's a TF2 take on the level of the same name in Super Mario Galaxy 2. It features many elements of that game with both team's spawn rooms being an identical copy of that level's starting point.

It features a remix of Cosmic Cove galaxy's theme by Thomniverse

Slimy Springs

Release date: March, 31st, 2024

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Screenshots
Map
Lonepine is a Capture the flag map set inside a classic styled mall in the southern United States. It was my second major TF2 map release created as a candidate for getting included in the game.

It was well received for it's unique CTF layout, and fun theming.
This is one that I do wish to remake to a higher standard in the future.

Lonepine Mall

Release date: November, 12th, 2023

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Screenshots
Warpaint
Passed down from a crazy old man this is the best way to get rid of ghosts...and your enemies!

Clean sweep is a custom warpaint made as a potential candidate for inclusion in TF2. It's based off the Poltergust 5000 vacuum  from Luigi's Mansion 2.
Promo images by Scout time.

Clean Sweep

Release date: September, 17th, 2023

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Screenshots
Video
Demonstration video
Promos
Star Struck is an unusual effect created by Somewhat Cloudy.
I did the promotional images for this item's Steam page. I made 3D posters and animated icons that helped to display what the effects look like in-game.

Star Struck (Unusual effect)

Release date: November, 11th, 2024

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Screenshots

Links

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Steam Profile

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Steam Workshop Page

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YouTube

Seacat's P O R T F O L I O

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2026 - Hunter "Seacat08" Way
All content on this website is created by me, and all those involved in these projects. Credit is due to the respective ip and logo rights holders, please check their credits for those responsible. Site design by: Hunter Way, please ask for permission before changing or altering any of the content found on this site.
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